AI Insights · Timothy · July 2022
Top 5 Cannabis Games on Android in Australia, Q2 2022
Discover the performance trends of the top 5 cannabis games on the Android platform in Australia during the second quarter of 2022, including insights on downloads, revenue, and active users.
In the second quarter of 2022, the top 5 cannabis games on the Android platform in Australia showed varied performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at each app's performance, based on data from Sensor Tower.
Weed Inc: Idle Tycoon from Metamoki saw its weekly revenue peaking at around $2.1K in mid-April, with a gradual decline towards the end of June, ending at approximately $1.1K. Weekly downloads fluctuated, reaching a high of 1.5K in early June after a low of 595 in late June. Active users peaked in late April at 2.5K, with a noticeable decline to 1.4K by the end of the quarter.
Hempire - Plant Growing Game by LBC Studios Inc. experienced a peak in weekly revenue of about $2.1K in mid-April, before gradually decreasing to around $1.2K by the end of June. Weekly downloads were highest at 865 in late May, with a significant drop to 221 in mid-June. Active users followed a similar trend, peaking at 1.8K in late March and falling to 1.1K by the end of June.
Weed Factory Idle from Green Panda Games had a modest weekly revenue, peaking at $29 in late May. Downloads peaked at 605 in mid-April, dropping to as low as 94 in mid-June. Active users showed a peak of 1.2K in late May but dropped sharply to 531 by the end of June.
Wiz Khalifa's Weed Farm, also from Metamoki, had its highest weekly revenue of $171 in late May. Downloads peaked at 277 in mid-April and gradually decreased to 76 by the end of June. Active users reached a peak of 486 in late April, with a slight decline to 366 by the end of the quarter.
Bud Farm: Idle Tycoon by LDRLY Games showed strong weekly revenue, peaking at $7.2K in late March and maintaining over $4K through the quarter. Weekly downloads were highest at 447 in mid-April, with a significant drop to 84 by the end of June. Active users peaked at 924 in mid-April and gradually declined to 352 by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.